There are roughly about 5 campaigns, being
[1-6] Winter 1926: In Powermongers, the balance of power in Europe and Asia has been redrawn against the increasing geopolitical importance of oil. Take control of 1 of 22 nations, and try and forge a new place under the sun for yourself, either by military invention against non-aligned factions, by seizing as many oilfiellds as possible, or by forming a coalition of the willing to forge a new world order.
[3-6] Summer 1934: Fascism and Communism are at each other's throats, and are now involved in a cat-and-mouse game throughout every city on earth. Either help the vanguards of ideologies acomplish their manifest destiny as vanguards of the new ideologies, or create a new global empire through conquest and diplomacy
[3-6] Once more war has broken out in Europe, with Germany having overrun most of Central Europe. Apart from the 6 traditional major factions of WW2, you will also be able to command the armies of Finland, Romania and China and attempt to swing history in your favour.
Pages in category "CtW"
The following 33 pages are in this category, out of 33 total.