Slow and heavily armoured, yet weak to rifle and machine gunfire antitank units are a blessing when an enemy comes at you wil armour. They perform exceedingly well against light vehicles, and can also take apart medium tanks and structures - if lucky of course. These units aren't to be used against very heavy tanks - such work requires saboteurs - and infantry can easily find things to hide behind, making antitank rifles rather worthless.
- Decent range (1-7 for recoilless gun, 2-8 for anti-tank infantry) but poor LOS, yet useful against hardened structures
- Strong against vehicles, attack aircraft, and buildings
- Weak against infantry and high-flying aircraft such as bombers and machine guns.
Mainstream units[]
Anti-tank missile[]
These units are armed with explosive missiles, and form the primary heavy infantry of later eras. They are far more deadly against vehicles, but not too useful against infantry in contrast to recoilless gun infantry. Only the British, Americans and Germans may construct recoilless gun units, although the American Bazooka M1 is available as a military import for some nations.
Anti-Tank Missile | ||||||||
---|---|---|---|---|---|---|---|---|
Long-ranged imissile nfantry armed with rockets, ideal as early anti-materiel support. Available to both Germany and USA.
| ||||||||
Prereq: | Build time | HP | LOS | Attack | Attack speed | Move speed | ||
|
Fast | Low | Medium | Strong | Rather slow | Slow | ||
Cost | Created from | Armour | Range | Specialty | ||||
Base | Ramp | Pop | ||||||
2 | High | Rather low | ||||||
Unique units[]
Heavy rifle infantry[]
While these units are decent against most early tanks, they are not too useful against advanced medium or heavy armour, although they can be used to snipe enemy infantry in a pinch. The only issue is that they take some time to aim and fire, and are also slow and costly, with no armour. Even so, they are still useful even when there are big tanks taht can be hurt by them, albeit as snipers.
Tankgewehr | ||||||||
---|---|---|---|---|---|---|---|---|
Unique German long-ranged infantry, ideal as early anti-materiel support.
| ||||||||
Prereq: | Build time | HP | LOS | Attack | Attack speed | Move speed | ||
Free | Fast | Low | Medium | Strong | Rather slow | Slow | ||
Cost | Created from | Armour | Range | Specialty | ||||
Base | Ramp | Pop | ||||||
2 | High | Rather low | ||||||
Boys AT Rifle | ||||||||
---|---|---|---|---|---|---|---|---|
Unique British heavy rifle infantry, ideal as early anti-materiel support, with a focus on range and mobility.
| ||||||||
Prereq: | Build time | HP | LOS | Attack | Attack speed | Move speed | ||
Fast | Low | Medium | Strong | Rather slow | Slow | |||
Cost | Created from | Armour | Range | Specialty | ||||
Base | Ramp | Pop | ||||||
2 | High | Rather low | ||||||
The Americans don't train heavy rifle units because their Browning .50cal, despite being a machine gun, can be used to attack enemy armour. Decent against most early tanks, not too useful against advanced medium or heavy armour though.
Anti-tank missile[]
PIAT Infantry | ||||||||
---|---|---|---|---|---|---|---|---|
Unique British anti-tank missile unit. Cheap to train, but very unreliable - low range, low attack and low accuracy.
| ||||||||
Prereq: | Build time | HP | LOS | Attack | Attack speed | Move speed | ||
Free | Fast | Low | Medium | Strong | Rather slow | Slow | ||
Cost | Created from | Armour | Range | Specialty | ||||
Base | Ramp | Pop | ||||||
2 | High | Rather low | ||||||
Panzerfaust | ||||||||
---|---|---|---|---|---|---|---|---|
Unoque German anti-tank missile unit that sacrifices the long range of Anti-Tank Missile infantry for greater damage and movement speed. Cheap to develop, but with low range.
| ||||||||
Prereq: | Build time | HP | LOS | Attack | Attack speed | Move speed | ||
Free | Fast | Low | Medium | Strong | Rather slow | Slow | ||
Cost | Created from | Armour | Range | Specialty | ||||
Base | Ramp | Pop | ||||||
2 | High | Rather low | ||||||