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Forge-brazil

Although the Munitions Plant may be built only within the vicinity of a settlement, you can build as many as you want. This means that in some cases, specialisation is ideal, where cities are constructed with the intention of being dedicated towards the production of arms and weapons systems for your war effort.

Units created[]

Units constructed here tend to have an oil ramp cost of around 2-3.

Fighting vehicles[]

(This consists of the armoured car and tankette line)

Rolls-Royce M1914 Austin-Putilovets AB Lancia IZ White Armoured Car Erhardt E4/7 Crossley

Field guns[]

Antitank guns[]

Rocket artillery[]

Research[]

Fortification Fortification[]

Camo netting
Camo
[]

  • Increases border push effect of all fortresses.
  • Increases offensive power and range of all fortresses.
  • Unit garrison room size increased.
Cost Requirements Leads to
  • Knowledge: 120
  • Oil: 200
  • Mass Manufacturing [2]
  • Level 3: PsyOps Military
  • Hardened Field DefencesFortification

Hardened field defences
Fort2
[]

  • Increases border push effect of all fortresses.
  • Increases offensive power and range of all fortresses.
  • Unit garrison room size increased.
  • (with Level 3 Military (PsyOps)) unlocks access to Bunker
Cost Requirements Leads to
  • Knowledge: 480
  • Oil: 400
  • Camo nettingFortification
  • Cement Industry Construction
  • Civil operations continuityFortification
  • Bunker
  • Tobruk

Civil Operations Continuity
Civil Operations Continuity
[]

  • Increases border push effect of all fortresses.
  • Increases offensive power and range of all fortresses.
  • Unit garrison room size increased.
Cost Requirements Leads to
  • Knowledge: 1920
  • Oil: 800
  • Hardened field defencesFortification
  • Atomic Power [6]
  • Level 5: Nation in Arms Militiae
  • Kamikaze tactics Attrition
  • R-7 Nuke Missile
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