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The pinnacle of any Nation is the creation of a monument so great, so magnificent and awe-inspiring that it can truly be considered a Wonder of the world.

Tannenberg-sketch

In Rise of Nations, these monuments are no less amazing than their real-life counterparts. As you can see from the bonuses listed below, wonders provide your Nation with a great many bonuses and are well worth the investment. You will also notice that each wonder has an associated point value. This value is used for scoring when attempting to achieve a Wonder victory - in certain games, you will win as long as you or your coallition maintain a wonder point lead over other factions for a certain period of time.

There are eighteen wonders in Age of Darkness. Only one of each wonder may be built by all players. In other words, the first player to successfully build the Temple of Tikal will be the only player in the game with that wonder. This limitation when combined with being able to set the number of Wonder points needed for victory makes for some interesting strategy and gameplay. Some of the powers of wonders are so powerful as to rival even the national bonuses of other factions.

The seventeen wonders are divided into several classes:

  • Liberal wonders are wonders that can be built only by factions that researched Liberalism.
  • Capitalist wonders, available where Capitalism was researched.
  • Fascist wonders are wonders that can be built only by factions that researched Militarism. Although some others do need other non-fascist research, Fascist wonders generate units as well as improve your units in combat.
  • Communist wonders are wonders that require State Property in order to be created.

Restricted wonders:

  • Cathedral (2 versions)
  • Aya Sofiya
  • Tower of London
  • Forbidden City
  • Dome of the Rock
  • Taj Mahal
  • Alcazar de Toledo
  • Pyramids
  • Parthenon

Free[]

Name

Abilities

Resource cost and wonder point contribution

Requirements

Special remarks

Heysel Pavillion

Heysel
  • Raises Commerce Limit for WealthFood by +50
  • +1 to City limit.
  • Cost to build new Cities decreased by -33%.

Decryption Station

Bletchley
  • Reveals the entire map
  • Cost of strategic weapons is decreased
  • Immunity from nuclear embargo
  • Computer Technology Pedagogics

Low-tier[]

Name

Abilities

Resource cost and wonder point contribution

Requirements

Special remarks

Socialist

Memorial Hall

Sunyatsengrabe
  • Commerce Limit on Timber and Wealthincreased by 50.
  • Population Limit increased by 50
  • Wealth gather rate increased by 30%
  • Colossus
Should be either Zhongshan tomb, Lenin Mausoleum or possibly Ataturk Mausoleum. Whee.

Authoritarian

Palazzo EUR

Eur
  • National borders increased by 3
  • Attrition to enemy units increased by 50%
  • Fortifications are 20% cheaper

Lubyanka

Lubyanka
  • Raises your Commerce Limit for FoodTimberOil, Metal by 200.
  • Increases attrition damage inflicted on unsupplied enemy units in your territory by 100%.
  • Spies are created instantly.
  • Gain the use of an extra Spy unit which does not count against your Population Limit and is rebuilt for free whenever it is killed.
  • Kremlin

Democratic

Eiffel Tower

Eiffelturm
  • +100% Oil income
  • Raises Commerce Limit for Oil by +200
  • +6 to National Borders

Conservative

Marble Arch

Marmarbogen
  • You create Ships 50% faster.
  • Increases your income from Rare resources (in your territory) and Markets by 200%
  • You receive the bonus ability of all Rare resources in your territory , even if you don't have a Merchant there.
  • Porcelain Tower
  • The European version is based off the Arco dei Fileni of Libya.
  • For jungle factions, the Jaswant Thada is constructed instead. This is an elongated and exaggerated version of the original.

Cristo Rendentor

Cristoredentor
  • Timber gather rate increased by 50%
  • Commerce Limit on Timber increased by 100
  • House of Worship effects increased by 50%

High-tier[]

Name

Abilities

Resource cost and wonder point contribution

Requirements

Special remarks

Liberal

Crystal 
Palace

Kristalhof
  • Timber: 800
    Wealth: 1,400
  • 5 WP

Research 
Institute

Oxbridge
  • +50 Knowledge production rate
  • -66% Granary, Foundry and Sawmill production upgrade cost
  • Knowledge: 1,200
    Wealth: 800
  • 3 WP

Capitalist

Wall 
Street

Wall Street
  • The cost to buy goods at Market is never higher than 125Wealth; the price to sell is never lower than 50Wealth.
  • All Technologies and Upgrades can be researched instantaneously.
  • Metal: 1,600
    Knowledge: 2,000
  • 2 WP

Pentagon

Pentagon

  • Reduces the non-Knowledge costs of Library research by 50%.
  • Your Supply Wagons can heal your troops (and Brazilian Supply Wagons heal at double the normal rate).
  • Siege, Artillery, and Supply units move 25% faster.
  • Extensive LOS and can detect hidden units
  • Metal: 800
    Wealth: 1,000
  • 2 WP
Spawns 1 Pershing-class Heavy Tank once constructed

Fascist

Tannenberg 
Memorial

Denkmal
  • Free foot unit every 30 seconds (Plus 1/2 second for every Infantry unit the player controls)
  • Timber: 900
    Food: 700
  • +2
  • Militarism Politics
  • Interbellum [2]
  • Corporatism
The frequency of spawning decreases along with the number of Rifle Infantry you currently control.

National 
Redoubt 
Complex

Fturm
  • Massive Fortification with long range, many Hit Points, extra garrison value, and increased border push.
  • Can be built wherever a Castle can; does not count against a City's Wonder Limit (1 wonder per city).
  • While under construction, will not revealed to the enemy until it is complete.
  • Receive Fortification upgrades for free and all Castles, Fortresses and Citadels gain 33% more hitpoints.
  • Units garrisoned at any Fort Heal at +500% the normal rate.
  • Metal: 1,000
    Oil: 750
  • +4
  • Militarism Politics
  • Synthetics [5]
  • Corporatism
  • Spawns Assault guns:
    • For USA and Britain, Sherman Firefly
    • For Japan,
    • For Italy,
    • For Russia,
    • For Germany, 2 Elefant
    • For all other nations: Marder I
  • Grants access to Kamikaze Doctrine for Japan

Volkshalle

Germania
  • Functions like a Major City
  • +50Food, +50Timber
  • Can be built wherever a Castle can; does not count against a City's Wonder Limit (1 wonder per city).
  • While under construction, will not revealed to the enemy until it is complete.
  • Capital timers don't affect you, you cannot be defeated by way of capital elimination unless this Wonder is taken from you.
  • Metal: 880
    Oil: 1,760
  • +9
  • Militarism Politics
  • Atomic [6]
  • Corporatism
Spawns 4 King Tigers when complete.

Communist

People's 
Steelworks

Stahlwerke
  • Increases Metal gather rate by 50%
  • Raises Commerce Limit for Metal by 100.
  • Cost of Barracks, Armoury, and Dock units reduced by 25%
  • Knowledge: 2,000
    Food: 700
  • +3
  • State PropertyPolitics
Spawns 10 Peasant Guerillas upon completion

Pantheon 
of 
Soviets

Sowietpantheon
  • +50% building hit points
  • +66% Wealth income 
  • Raises Commerce Limit for Wealth by +200
  • Metal: 1,760
    Oil: 800
  • +6
  • State PropertyPolitics
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