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Politics plays a vital part in the life of your nation. There are 8 different government technologies researchable from your National Assembly, namely:

Research[]

Politics[]

Suffrage
Suffrange
[]

"For my part I prefer fifty thousand rifles to five million votes." - Benito Mussolini

  • Non-Library technologies 20% cheaper.
  • Prevents Collectivisation from being researched.
  • Grants access to Democrat patriot.
  • Grants access to Eiffel Tower wonder with Radio Broadcast from Library.
Cost Requirements Leads to
  • 50w,100k
  • Research time: Rather slow
  • Level 2: Grassroots Movements Civitas
  • Liberalism Politics
  • Capitalism Politics
  • The Democrat

NB: Suffrage is blocked to the Soviet Union.

Hierarchy
Tories
[]

"A system is nothing more than the subordination of all aspects of the universe to any one such aspect." — Jorge Luis Borges

  • Commerce Limit increased by 50%.
  • Prevents Labour Movement from being researched.
Wonders[]
  • Grants access to Cristo Redentor, with Cement Industry from Sawmill.
  • Marble Arch - replaces the Porcelain Tower if tax and commerce researched
Cost Requirements Leads to
  • 200w
  • Research time: Rather fast
  • Mass Manufacturing [2]
  • Militarism Politics
  • Capitalism Politics

Labour Movement
Vborg
[]

"Freedom is not a supplier who delivers goods to our door." Karl Popper

  • Military research, Barracks units 25% cheaper
  • Prevents Hierarchy from being researched.
  • Grants access to Sanmin Hall, with Patriotism from House of worship/Propaganda Centre.
Cost Requirements Leads to
  • 50k,100m
  • Research time: Rather fast
  • Mass Manufacturing [2]
  • Liberalism Politics
  • State Property Politics

NB: Labour Movement is blocked to Italy.

Collectivisation
Falange
[]

"Coldly it lies: 'I, the state, am the people.'" Nietzsche

  • Stable units 25% cheaper and faster to build.
  • Grants access to the Strongman
  • Prevents Suffrage from being researched.
Wonders:[]
  • Palazzo EUR, with Strategic Reserves from Fort.
  • Lubyanka Complex, with Radio Eavesdropping - Lubyanka has the same abilities as a Prison.
Cost Requirements Leads to
  • 100m,50w
  • Reseaerch time: Fast
  • Level 1: Grassroots Movements Civitas
  • State Property Politics
  • Militarism Politics
  • The Strongman

NB: Collectivisation is blocked to the USA.

Capitalism
Capitalism
[]

"Businesses owned by responsible and organised merchants shall eventually surpass those owned by wealthy rulers." Ibn Khaldun

  • Taxation rate at 300%.
  • Increased collection rate of Merchants (and non-food fishery resources) to 300%.
  • Grants access to the Magnate patriot.
  • Sets your allegiance to Allies.
Wonders:[]
  • Wall Street (Mechanisation + Public Debt) = Supercollider, with the ability to buy/sell resources and create merchants
  • Pentagon (Electronics + Mass Communication) = Eiffel Tower?
Cost Requirements Leads to
  • 1000w, 700k
  • Research time: Rather slow
  • Hierarchy Politics
  • Suffrage Politics
  • Financial Regulation Commerce
  • The Magnate

Liberalism
Liberty
[]

"Liberals need a crowd that would trust and follow them, yet fear the political independence of the same.” — Vladimir Lenin

  • Scholars produces +25 knowledge each.
  • Grants access to the Legislator patriot.
  • Enemy spies won't create rioters whenever they infiltrate your detention centres.
Wonders:[]
  • Crystal Palace (Mass Manufacturing + Stainless Steel) = Statue of Liberty
  • Research Institute (Synthetics + Relativity) = Versailles
Cost Requirements Leads to
  • 250m, 1000k, 250w
  • Research time: Slow
  • Labour Movement Politics
  • Suffrage Politics
  • Level 6: Pacts and alliances Civitas
  • Resistance movement
  • Public debt Taxation
  • Access to Partisans, Auxiliary Corps
  • The Legislator

Militarism
Caraaljefe
[]

"Patriotism, duty, liberty, and the defense of freedom — that's all dung to a soldier." — David Gemmell

  • Benefits your spies and generals.
  • Grants access to Dictator patriot.
  • Sets your allegiance to Fascist.
Wonders:[]
  • Tannenberg Memorial (Mass Manufacturing, Nation in Arms) = Terracotta Army
  • Super Fortress (Synthetics, Defence in Depth Doctrine) = Red Fort, very big wonder and hard to destroy! - hosts Kamikaze tactics (Capitalism) for Japan
  • Welthauptstadt (Atomic Power, Superpower): replaces the pyramid.
Cost Requirements Leads to
  • 1000m, 500k, 500w
  • Research time: Rather fast
  • Hierarchy Politics
  • Collectivisation Politics
  • Level 6: Pacts and alliances Civitas
  • The Dictator

State Property
Stateprop
[]

"The conduct of public affairs for private advantage." — Ambrose Bierce

  • Airbase, Factory and Dock units 20% cheaper and faster to build.
  • Grants access to Premier patriot - functions like the Comrade but can spawn Peasant Guerillas.
  • Sets your allegiance to COMINTERN.
Wonders and Buildings:[]
  • Steelworks - produces more metal, decreases cost of unit research.
  • Pantheon of Soviets - replaces the Taj Mahal
  • Propaganda Centre: Upgrade of House of worship. Is armed, doesn't go over to the enemy when the city falls and can also create some units for various factions.
Cost Requirements Leads to
  • 500m, 1000k
  • Research time: Rather slow
  • Labour Movement Politics
  • Collectivisation Politics
  • Level 6: Pacts and alliances Civitas
  • The Premier

However,

  • you may only have 3 upgrades researched per game.
  • Italy, Russia and America begin with 1 tier researched, namely:
    • Italy: Hierarchy
    • America: Suffrage
    • Russia: Collectivisation

You cannot engage in politics until you have accessed Mass Production. Although the first tier of political upgrades are free, the second have a slew of requirements which must be researched before you can access them.

Patriot abilities[]

  • Legislator. Based off the President.
  • Dictator. Based off the Monarch, but prevents rioters from spawning in any city he is garrisoned.
  • Premier. Based off the Despot, but has triple craft,
  • Magnate. Based off the Senator. Produces a slow trickle of oil as long as he is not garrisoned.

Allegiance[]

In Age of Darkness, allegiance refers to the ability to obtain foreign aid from one or more nations for your own use, so long as you have established a rapport with one of the three ruling blocs: the Allies (with Capitalism), the Axis (with Militarism), or the COMINTERN (with State Property). The quality of the aid varies between factions, and also lends a degree of flexibility to those nations capable of doing so

Generally,

  • All mehanical units appear in the game one age later as opposed to the original producers (other than the Verdeja-class armoured vehicles available to a Fascist Spain).
  • Setting your alleigance to the Allies allows you to import American and British weaponry, most notably British aircraft and the American M3 and M4
  • Setting your allegiance to the Axis allows you to import German and Italian weaponry, such as the Panzer I or Panzer II and Italy's L3 tankette line.
  • Setting your allegiance to COMINTERN allows you to import Soviet weaponry, which usually are mid-game Soviet weapons like the T-26 light tank.

Units unlocked[]

Unit type
Stateprop
Caraaljefe
Capitalism
Naval
  • S-Boat
Infantry
  • Peasant Guerillas
  • Brigadas Internacionales
  • Tankgewehr, Panzerschreck
  • Nationalist Thugs
  • Blackshirts
  • Franc-Garde
  • Battaglione "M"
  • Bazooka
  • Browning MG Squad
  • Sten Squad
Light aircraft
  • Yak-1
  • MC202
  • Arado Ar 68  => Me109
  • Hurricane H
Attack aircraft
  • Caproni AP1
  • Bristol Blenheim
Fighter-bomber aircraft
  • JU88
Bombers
  • Tupolev SB
  • IL-4
  • SM84
  • Heyford
  • B25 Mitchell
Armoured cars
  • Staghound
Artillery
  • PaK 36
  • Panzerjaeger (Marder)
  • Verdeja SPG
  • QF 6 lber
  • M114
Light tank
  • T-26
  • Panzer I => Verdeja-2
  • M3 Stuart, Cromwell
Medium tank
  • BT-7
  • T-34 (China only)
  • Panzer III => Panzer IV
  • Valentine
  • M3 Lee, Ram => Sherman Firefly
Tankette
  • L3/35
Special
  • StuG III
  • L3/F
  • Ram Badger

Some notes[]

  • Some of these units are "national" units, these consist of:
    • Sherman Firefly - Britain only
    • Blackshirts, Battaglione "M" - Italy
    • Verdeja-class AFVs - Spain
    • Ram and Ram Badger - Netherlands
  • For a few factions, they have access to multiple arsenals, making them "multiple-allegiance factions". These include:
    • Spain
    • China
    • Iran
    • France
    • Finland
  • "Single-allegiance factions" can obtain materiel only for one faction, and one faction alone. These are:
    • Germany - Volkssturm, Volksgrenadiers and Krankens
    • Italy - E-Boats to replace MAS, and Battaglione "M"
    • British Commonwealth - Sherman Firefly
    • Romania - Ditto
    • Bulgaria -Ditto
    • Hungary - Ditto
    • Netherlands - Ram, Ram Badger, Shermans and Sherman Firefly

Dissent and revolutions[]

Once you have researched capitalism; militarism; and collectivisation, your Spies now have the ability to create your partisans in cities that they infiltrate, making them substantially more powerful.

  • Liberalism: Partisans
  • Militarism: Nationalist Thugs
  • Collectivisation: Peasant Guerillas
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