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Cavalry are "infantry" units, created entirely of food (with a timber ramp cost for some), and and are meant to act as a fast-moving anti-infantry unit. These units, while they are very strong against infantry (other than machine guns and sub-machine guns), cost solely of food, and require a lot of it in order to be recruited. They however will prove their worth on open ground: while cavalry aren't meant to be head-on fighters, but used instead as screening forces - tanks may be worthless against enemy artillery and antitank weapons, but cavalry can sometimes be the perfect weapon if you can afford them. Use them to skirmish stragglers, especially machine guns and isolated infantry - but start running when the tanks and armoured cars show up!

  • Fastest of all infantry units, but with less armour and hitpoints.
  • Strong melee (or ranged) attack vs all infantry, but terrrible performance against armour, buildings, machine guns and vehicles
  • With the exception of Chinese cavalry, all the others are armed with either pistols or swords.

Mainstream units[]

Carabiniers are horse units. They carry short carbines, meaning that their attack range is curtailed compared to rifle infantry, and also have lower armour, but what they lack in punching power, they make up for it by being able to punish infantry if they ride in close up as well as faster speed.

Aussie icon
Carabinier Squad

Troopers

Weak but fast-moving infantry with a mediocre ranged attack, ideal as early rush units or support units.

  • Strong against: anti-tank infantry, unarmoured units, supply wagons
  • Weak against: vehicles, machine guns, assault infantry
Prereq: Build time HP LOS Attack Attack speed Move
speed
Free Very fast Low Medium Low Medium Slow
Cost Created from Armour Weapon range Specialty
Base Ramp Pop

Food: 7

Timber: 2

Food: 2

Timber: 1
1

Barracks

Low Mediocre
  • Strong counter-infantry bonus
  • Deals minimal damage versus vehicles
  • Has a blind spot on the rear right.

France United States of America Greece Spain Netherlands Turkey Bulgaria Oslo Group

Mech. infantry[]

These cost more or less the same as cavalry in food, but have an added cost in oil. They are perhaps the fastest land units and while they unlike cavalry have more armour and sport a light machine gun, they still perform poorly especially against heavy machine guns and other vehicles.

Motorcycle Corps
Boys icon

Rempit
  • Long-ranged infantry, ideal as early anti-materiel support.
  • Strong against: early vehicles, assault infantry
  • Weak against: massed infantry and super-heavy vehicles
Prereq: Build time HP LOS Attack Attack speed Move
speed
Free Fast Low Medium Strong Rather slow Slow
Cost Created from Armour Weapon range Specialty
Base Ramp Pop

Food:40

Metal: 30

Oil: 2

Metal: 2

2

Barracks

High Rather low

British Commonwealth Soviet Union Hungary

Unique mounted infantry units[]

Troopers[]

Horse Guards

Rkkacav

Unique Russian cavalry unit that sacrifices attack for the ability to cloak and a drastic attack bonus versus artillery, supply units, agents, civilians and patriots. Highly ideal as an infiltration/raider unit.

  • Strong against: anti-tank infantry, unarmoured units, supply wagons
  • Weak against: vehicles, machine guns, assault infantry
Prereq: Build time HP LOS Attack Attack speed Move
speed
Free Very fast Low Extensive Low Fast Slow
Cost Created from Armour Weapon range Specialty
Base Ramp Pop

Food: 10

Food: 2

Timber: 1

1

Barracks

Low Melee
  • +33% attack bonus versus civilians, supply units, artillery units, agents and patriots.
Soviet Union


Mobile Infantry

Calarasi

Weak but fast-moving mounted infantry, ideal as early rush units or support units. Is created faster than normal Troopers.

  • Strong against: anti-tank infantry, unarmoured units, supply wagons
  • Weak against: vehicles, machine guns, assault infantry
Prereq: Build time HP LOS Attack Attack speed Move
speed
Free Very fast Low Medium Low Fast Slow
Cost Created from Armour Weapon range Specialty
Base Ramp Pop

Food: 7

Timber: 2

Food: 2

Timber: 1
1

Barracks

Low Melee

Romania Hungary

  • Willenska brigade (Poland) - fast running units

Wilenska Brigade

Rkkacav

Unique Polish cavalry unit that runs faster than any other cavalry unit.

  • Strong against: anti-tank infantry, unarmoured units, supply wagons
  • Weak against: vehicles, machine guns, assault infantry
Prereq: Build time HP LOS Attack Attack speed Move
speed
Free Very fast Low Extensive Low Fast Slow
Cost Created from Armour Weapon range Specialty
Base Ramp Pop

Food: 10

Food: 2

Timber: 1

1

Barracks

Low Melee
  • Weaker than normal cavalry, but with a faster attack.
Soviet Union

Colonial Sipahis

Rkkacav

Unique light cavalry unit for France and Italy. Highly mobile light infantry, armed with long-range carbines.

  • Strong against: anti-tank infantry, unarmoured units, supply wagons
  • Weak against: vehicles, machine guns, assault infantry
Prereq: Build time HP LOS Attack Attack speed Move
speed
Free Very fast Low Extensive Low Fast Slow
Cost Created from Armour Weapon range Specialty
Base Ramp Pop

Food: 10

Food: 2

Timber: 1

1

Barracks

Low Melee
  • +33% attack bonus versus civilians, supply units, artillery units, agents and patriots.
Soviet Union

Ninghai Army Auxiliaries

Rkkacav

Unique Chinese cavalry unit, consisting of Muslim tribesmen recruited from Western China. Tougher, strong and faster than normal Carabinier Squad.

  • Strong against: anti-tank infantry, unarmoured units, supply wagons
  • Weak against: vehicles, machine guns, assault infantry
Prereq: Build time HP LOS Attack Attack speed Move
speed
Free Very fast Low Extensive Low Fast Slow
Cost Created from Armour Weapon range Specialty
Base Ramp Pop

Food: 10

Food: 2

Timber: 1

1

Barracks

Low Melee
  • +33% attack bonus versus civilians, supply units, artillery units, agents and patriots.
Soviet Union

Dromedary Corps

Rkkacav

Unique Indian cavalry unit that sacrifices mobility for toughness, as well as a defensive bonus versus melee cavalry.

  • Strong against: anti-tank infantry, unarmoured units, supply wagons
  • Weak against: vehicles, machine guns, assault infantry
Prereq: Build time HP LOS Attack Attack speed Move
speed
Free Very fast Low Extensive Low Fast Slow
Cost Created from Armour Weapon range Specialty
Base Ramp Pop

Food: 10

Food: 2

Timber: 1

1

Barracks

Low Melee
  • +33% attack bonus versus civilians, supply units, artillery units, agents and patriots.
Soviet Union

Mech. infantry[]

Mechanised Panzergrenadier
Boys icon nutsey

Wehrmacht zombie

Long-ranged infantry, ideal as early anti-materiel support.

  • Strong against: early vehicles, assault infantry
  • Weak against: massed infantry and super-heavy vehicles
Prereq: Build time HP LOS Attack Attack speed Move
speed
Free Fast Low Medium Strong Rather slow Slow
Cost Created from Armour Weapon range Specialty
Base Ramp Pop

Food:40

Metal: 30

Food:2

Metal: 2

2

Barracks

High Rather low

Germany

Others[]

  • Tachanka

Tcka
Tachanka — Vital statistics

Tachanka

Light machine gun unit which combines the lethal power of a machine gun with the speed of a horse, making it ideal for raiding and attacking lightly armoured foes, but extremely fragile if attacked by units using heavy rounds, such as artillery or tanks.

  • Strong against: light infantry
  • Weak against: long-ranged weapons, heavy rifle infantry, armoured units
Prereq: Build time HP LOS Attack Attack speed Move
speed
Free Slow Rather low Medium Strong Fast Medium
Cost Created from Armour Weapon range Specialty
Base Ramp Pop

Wealth: 40
Metal: 50

Wealth: 2
Metal: 1
1

Foundry

None Strong
  • Attacks from left or right when stationary, can only strafe targets not directly in front when moving.

Poland Russians

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