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Self-propelled gun

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Self-propelled guns are a genus of mechanised artillery which are then split into two different genii: assault guns and tank destroyers.

Generally,

  • SPGs require one Age tech, and Level 6 Military (Combined Arms Tactics).
  • Assault guns are general-purpose "support units", they are great against infantry and buildings, but fare poorly if attacking vehicles, especially heavy armour. They are devastating when used against buildings, and can do a fair amount of damage against fortifications.
  • Antitank guns are powerful long-bore gun units, ideal for killing armoured cavalry at range. They do some damage to buildings and infantry, but fare poorly against fortifications.
  • These units have poorer range compared to conventional towed Artillery, but make up for it with better mobility, although they are slower than normal tanks.

Not all factions create self-propelled assault guns, however. Only certain ones build them on the basis of balance,.

In the case of Italian SPGs, they are multipurpose guns, with no specialisations. This means that with enough resources, an Italian army can easily counter most units.

List of unitsEdit

IndustrialEdit

(no entries)

Mass ManufacturingEdit

Stug icon h
SOMUA SaU40

Sau40 cameo

Antitank self-propelled gun, armed with a powerful gun that makes it useful for attacking large vehicles and structures, but is vulnerable to infantry, aircraft and light vehicles owing to its poor turn speed. 

  • Strong against: buildings, tanks
  • Weak against aircraft, assault infantry, and units with recoilless guns.
Prereq: Build time HP LOS Attack Attack speed Move
speed
  • Mech [3]
  • Fly Militiae
  • Roulette Scientia
  • Jit Pecunia
Medium High Low Strong Medium Slow
Cost Created from Armour Weapon range Specialty
Base Ramp Pop

Ol: 50
Metall: 40

Ol: 5
Metall: 2
1

Schmelzerei

Light 3–16
  • Strong attack bonus versus tanks.
  • Medium attack bonus versus structures.
  • Normal attack bonus versus light vehicles.
  • Attack penalty versus infantry.

France

MechanisationEdit

Stug icon h
Panzer StuG III

Stug3 cameo

Vastly superior German antitank self-propelled gun. Better armoured and more potent, but costlier to build. 

  • Strong against: buildings, tanks
  • Weak against aircraft, assault infantry, and units with recoilless guns.
Prereq: Build time HP LOS Attack Attack speed Move
speed
  • Mech [3]
  • Fly Militiae
  • Roulette Scientia
  • Jit Pecunia
Medium High Low Strong Medium Slow
Cost Created from Armour Weapon range Specialty
Base Ramp Pop

Ol: 50
Metall: 40

Ol: 5
Metall: 2
1

Schmelzerei

Light 3–16
  • +1LOS per Scence level.
  • Strong attack bonus versus tanks.
  • Medium attack bonus versus structures.
  • Normal attack bonus versus light vehicles.
  • Attack penalty versus infantry.

Deutschland

  • Valentine Mk I Archer (requires the Valentine medium chassis)

Stug icon h
Valentine Mk I Archer

Archeruk cameo

Unique British antitank self-propelled gun, armed with a powerful gun that makes it useful for attacking large vehicles and structures, but is vulnerable to infantry, aircraft and light vehicles owing to its poor turn speed. Is fairly comparable to SOMUA SaU40, but has greater line of sight and rate of fire.

  • Strong against: buildings, tanks
  • Weak against aircraft, assault infantry, and units with recoilless guns.
Prereq: Build time HP LOS Attack Attack speed Move
speed
  • Mech [3]
  • Fly Militiae
  • Roulette Scientia
  • Jit Pecunia
Medium High Low Strong Medium Slow
Cost Created from Armour Weapon range Specialty
Base Ramp Pop

Ol: 50
Metall: 40

Ol: 5
Metall: 2
1

Schmelzerei

Light 3–16
  • Strong attack bonus versus tanks.
  • Medium attack bonus versus structures.
  • Normal attack bonus versus light vehicles.
  • Attack penalty versus infantry.

Uk

  • Ho-Ro (requires the Chi-Ha medium chassis)
  • Semovente 47/32 (requires the L6/40 light chassis, but is actually somewhat stronger)

ElectronicEdit

Stug icon h
SU-100

T34su cameo

Antitank self-propelled gun, armed with a powerful gun that makes it useful for attacking large vehicles and structures, but is vulnerable to infantry, aircraft and light vehicles owing to its poor turn speed. 

  • Strong against: buildings, tanks
  • Weak against aircraft, assault infantry, and units with recoilless guns.
Prereq: Build time HP LOS Attack Attack speed Move
speed
  • Mech [3]
  • Fly Militiae
  • Roulette Scientia
  • Jit Pecunia
Medium High Low Strong Medium Slow
Cost Created from Armour Weapon range Specialty
Base Ramp Pop

Ol: 50
Metall: 40

Ol: 5
Metall: 2
1

Schmelzerei

Light 3–16
  • -66% research time.
  • Strong attack bonus versus tanks.
  • Medium attack bonus versus structures.
  • Normal attack bonus versus light vehicles.
  • Attack penalty versus infantry.

Cccp

  • Marder (possibly a mercenary unit)

SyntheticsEdit

  • Cromwell Challenger (requires the Comet light chassis)
  • SU-100 (requires the T-34 medium chassis)
  • Nashorn (upgraded from Marder)
  • Semovente 105/25 (requires the M15/42 light chassis)
  • Sherman Firefly (requires the M4 Sherman medium chassis, and an ancillary tech?)

AtomicEdit

  • Sturmtiger (requires the Tiger heavy chassis)
  • KV-2 mortar tank (requires the KV-1 heavy chassis)

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